Surface Segmentation Using Geodesic Centroidal Tesselation
Peyré, Gabriel; Cohen, Laurent D. (2004-09), Surface Segmentation Using Geodesic Centroidal Tesselation, The second International Symposium on 3D Data Processing, Visualization, and Transmission, 2004-09, Thessaloniki, Grèce
Type
Communication / ConférenceExternal document link
http://hal.archives-ouvertes.fr/hal-00365625/en/Date
2004-09Conference title
The second International Symposium on 3D Data Processing, Visualization, and TransmissionConference date
2004-09Conference city
ThessalonikiConference country
GrèceNumber of pages
995-1002Metadata
Show full item recordAbstract (EN)
In this paper, we solve the problem of mesh partition using intrinsic computations on the 3D surface. The key concept is the notion of centroidal tesselation that is widely used in an eucidan settings. Using the Fast Marching algorithm, we are able to recast this powerful tool in the language of mesh processing. This method naturally fits into a framework for 3D geometry modelling and processing that uses only fast geodesic computations. With the use of classical geodesic-based building blocks, we are able to take into account any available information or requirement such as a 2D texture or the curvature of the surface.Subjects / Keywords
Segmentation; surface; Voronoi; centred Voronoi diagram; Fast Marching; geodesicRelated items
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